Thursday, February 21, 2013
Diablo 3 on PS4 and PS3 will feature all major PC updates, first screens
(1)
Diablo 3 is heading to the PS4 and PS3 with some goodies in tow, bringing all of the PC version's latest updates, "including Paragon levels, the Infernal Machine event, Monster Power, Brawling, and more," Blizzard writes. The console version will of course have customized controls, a new user interface and fresh camera perspective. Check out the first console images in the gallery below.
Diablo 3 on PS4 and PS3 will support single player and two versions of multi player: up to four-player, local split-screen, or four-player online games. Blizzard will debut a playable demo of Diablo 3's PS3 version at PAX East from March 22 - 24. buy diablo III gold sell cheap diablo 3 gold
Sunday, February 3, 2013
Fan Creation of the Week: The Cosplay of Anna Hec
(1)
This week’s community spotlight showcases Anna He and her incredible Diablo III Wizard cosplay. Anna He was nice enough to answer a few questions regarding her experience with cosplay and the hard work that goes into pulling off a great costume and props. Read on for the full interview, and check out a sampling of photographs of her cosplay process and the final results below!
(2)
Q. How long have you been cosplaying?
I have been cosplaying for about 3 years.
Q. What made you decide to cosplay the female Wizard from Diablo III?
I was very unsure when I wanted to create a special cosplay for Pax Prime last year. I love video games, especially those with strong female characters, and had a few options to pick from. But when I saw the wizard concept art, I think I had an epiphany. Being fan of Diablo series, of course I would be the kick ass caster!! Why would I be anything else?!
I also found the background story of the Wizard Li Ming intriguing -- her character, her arrogance, her power, and her beginning are just amazingly developed! It is with this state of mind that I pour my heart into creating every aspect of the costume.
(3)
Q. How long did it take you to complete your cosplay?
This cosplay took about 250 hours.
Q. What was the most challenging part of designing and creating your costume and props?
The most challenging part of my cosplay is also the most fun part. The whole back of the costume is nonexistent and totally open for interpretation. So I did research on historical Chinese costumes from the Tang Dynasty, keeping in mind that the front needs to match the back and how does it connect on the side seams, etc. sell diablo III gold
Q. We know that a lot of time and love goes into creating epic costumes, so what’s your favorite detail of your cosplay?
I LOVE LOVE the collar detail on the garment. I spend a few muslin drafts and mock up to get the right shape and fit. I also made two full collars in case I mess one up!
Q. What materials did you use?
I used a bright red crêpe de Chine, a white crepe de Chine with white on white print, a red dragon and phoenix brocade, a black on black chrysanthemum brocade, vinyl leatherettes, 20 yards of handmade gold bias bindings and miles of rayon chainette yarns. :) I also used foam and jewelry components to make the crown and charms.
Q. How long does it take you to get ready for a photo shoot? What aspect takes the longest?
It takes about 90 minutes. The makeup takes the longest. Even though I already had a few practice runs before the shoot, it still takes great care to execute. And when you know that the photographer also gets down and dirty on his knees and elbows to get the best angle, you also have to give 200%!sell cheap diablo 3 gold
Q. What tips and advice do you have for aspiring cosplayers out there, particularly those that are just getting started?
Plan ahead, ask for help, and set achievable goals in short stages! For example, I work full time as a project manager, so it is only in my spare time that I get to work on cosplay projects. I plan way ahead to make sure I have enough time to execute. I started the project planning, gather reference, resources, and how-tos in June to make sure I can finish it by September’s Pax Prime convention. After that I set up smaller bi-weekly goals to make sure I am not running behind too much. It is no fun to get burn out on your cosplay, and it is definitely not awesome if everything falls apart at the end. I also ask for help from my friends who undoubtedly are more talented than I am. :) Their help and assistance also contributes to my cosplay completion.
Thank you so much again for this opportunity to share my cosplay!
You can see more of Anna He's fantastic work on her blog, and you can find out more about her latest updates on her Twitter. You can also check out Bill Hinsee's photography over on DeviantArt, Facebook, and his official website.
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Thursday, January 24, 2013
Blizzard's Rob Pardo asks players to direct Diablo III blame to him
(1)
When Jay Wilson announced that he was leaving his position as director of Diablo III, the forums were filled with responses. To the surprise of absolutely no one who has visited any forum in the history of the Internet, many of those responses were some variety of blaming Wilson for every issue the game might have or claiming that the game is clearly being abandoned completely. That didn't sit well with executive producer Rob Pardo, who took to the forums to tell players that if they want someone to blame, blame him.
Pardo explains that he's extremely proud of the game and that everyone remains dedicated to making it the best it can be. At the same time, he stresses that he was responsible for hiring and overseeing Wilson's work, and he takes full responsibility for the game as a whole. The odds of this actually defusing forum vitriol are still roughly nil, but it does ensure that at least in Pardo's eyes it will be directed in a more deserving direction, and it's a classy move no matter what you think of the game. buy diablo III gold
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Tuesday, January 15, 2013
The new ruby properties to enhance the damage rather than attack speed!
1.07 complement Ding Bowen released, causing intense discussion of the players in our forums to get the most positive feedback, players think that many of them designed to arouse the interest of the game. However, there are some different sounds, such as the design of the application as well as items bind gems adjustment.
Reddit Diablo 3 forum, blog authors Wyatt Cheng replied to the views of some players!
Wyatt Cheng
New ruby property to enhance the damage, instead of the attack speed!
Player: I am confused on Ruby. They are weapons inlaid reward attributes from the injury instead of the attack speed it? Marquise is it?
Sorry confusion.
The attributes of the new Ruby is still directly damage increased and now. However, calculated according to the formula down, the higher your attack speed and more to enhance your role from direct harm.
For example, suppose your attack speed is 1.1, if you have a 20 hurt ruby inlay, this gem will add 22 damage for your weapon.
However, if your attack speed is 2.4, then this same 20 injury ruby can bring your weapons 48 DPS. Basically, the direct harm will be affected by the high attack speed and gain. sell cheap diablo 3 gold
Our goal is that when you have a high attack speed and / or your skills are not influenced by the crit, then allows you to increase direct damage by Ruby Emerald no longer used to increase the critical strike damage. This adjustment has been through some testing internally, but we will monitor the results of the PTR. I expected some strong data party can come up when using this gem for the other.
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Monday, January 7, 2013
Barbarian 4 weeks pinnacle full level of experience and Raiders depth explained.
(1)
Just I AFK regression from the end of November, 10, to the nearest full level at the pinnacle of the U.S. service, through a lot of detours done a lot of adjustments, also stop to turn over a build to maximize the experience value, here I would like to to the domestic players to share the pinnacle system upgrade mechanisms and coping strategies.
1 on the peak rating system
The following is the pinnacle experience level charts showing at a glance the capacity of each stage experience, you can clearly see every level, as well as the experience of every ten levels of 1-100 level and its share Specific Gravity: (2)
Each level required the experience table: (3)
Several key points I want to say is:
· If you do not have a certain goal plan and efficiency experience strategy, the full level you need to consume a few months or even a year. See these charts it? From the 80-level to account for almost half of the proportion of Class 100, and finally (20X3) MF value of 60 points or by the MF mounted substitute completely depends on you whether it is worth to pick up, if you tend to multi-professional players, I suggest you can practice 2 of 80 occupations.
· Everyone got a full class time is different, these two charts the standardized display can experience help players further understand and evaluate the full level the total time required according to their playtime, here you can try to test out got time level from 1 to 10, a total of 136,800,000 experience (1.3% of the total experience value), then the remaining 90 is 75 times of your time, for example, you need 1-10 one day they got, then you need to 100 1 +75 × 1 = 76 days.
2 with Big Brother right track
Brush what should be, for which the route of the problem now is not what a lot of controversy, do not doubt that is sure to followed Alkaizer go, but according to his interview, his original intention is not to be leveling up to people, but he wants to find more legendary and packaged 1.0.4 came out in time before others, so this route is not only the experience of the road is the road of the equipment, I detailed explanation under his route and go Law:
Basic A3 route:
1, first select the A3 last mission scenarios, to get the point of the entrance of birth Ards Modan, brushing Sin nuclear
2, Portal to condemn the crime of the first layer of the tower
3, portal to Arreat giant pit second layer
Back to the city, and sent to the Killing Fields
5, the portal to the fortress lower second layer
Back to the city, quit the game and return to the game to continue painted, start just from Ards Modan's door.
Someone asked, must follow this order it? Of course, routes 1 and 2 integrated compared 3,4,5 poor, but Route 1 to 2 is guaranteed to give you +75% experience bonus 5buff, and then the next 3,4,5 high density strange point brush up and have a very good effect.
Necklaces, rings, legend and suits, the whole process took only 98.75% of the yellow is garbage, can you take the yellow waste time in exchange to go kill a group of elite.
Brush a complete trip takes about 8-12 minutes, depends entirely on your equipment. Basically to 70 brush trip can give you the experience of more than 1 square, 80, a trip semilattice experience after 90 trip is almost 1/3 of the grid experience, no buff DPS 100K following brush MP0, no buff DPS recommended brush around 150K MP1, MP1 higher difficulty I strongly do not recommend, brush the experience is to look at the number of kills your unit time, rather than challenge the difficulty of brush equipment, in turtle speed kills speed the experience plus achievements to MP1 above appears to be negligible, but also less effective.
4. Equipment requirements
There is no special equipment requirements, you do not need five immortal king, said before the angry tornado skills can give you enough rage defense more than 35K of the whole anti-blood 400 is perfectly adequate if you are weak might as this or vampire equipment, do not worry, you can change your passive skills as a the bloodthirsty madman (3% of the natural vampire), and of course, the higher the better dps, but at least +24% movement speed, Hell fire Ring + 31% experienced helmet ruby ??these three magic weapon is a must.
Summary:
Need to have a good attitude in the upgrade process, such as in your sleepy leveling can you brush equipment, may also want to upgrade when you do not have good fall, both mentality swaps can help you at any time Keep the lasting Leveling ate. In addition, setting goals is also very important, part of the time according to their own circumstances allow within reach level requirements of the day you can give yourself a challenge which is not being entangled in tedious without result and give up.
Here all of the above is completely built on personal experience, if any error also please correct me. Lastly, I hope I can help your early aspirations to the peak of 100.
Friday, December 28, 2012
Improvements dungeon Fractals of the Mists
I would like to tell you about two upcoming changes to the dungeon Fractals of the Mists - reconnect and group level.(1)
We also made some changes to the system of limiting the level of the group. At the moment, players joining the group, limited the lower level of fractals in the group. This makes the search of a problem for players with a low level of fractals, so we changed the level of restriction to allow players of different levels to play with fractals. When creating a group, players can choose any level of fractals, up to the highest in the group. After passage of fractals, all players are equal or lower than the level selected will receive the same level of fractals. All players above level selected will receive karma, but their level of fractals not improve. Awards for fractals will depend on the individual level of fractals player, if its level is equal to or below the selected startup. For example:
Player 1 (fractal level 2)
Player 2 (fractal level 21)
Player 3 (fractal level 21)
Player 4 (fractal level 21)
Player 5 (fractal level 53)
Player 2 gathers a group and select fractal level 21. After passage of fractals results are as follows:
Player 1 (fractal level 3)
Player 2 (fractal level 22)
Player 3 (fractal level 22)
Player 4 (fractal level 22)
Player 5 (level remains at 53, but gets karma for help)
The objective of this system is to allow all to play together.
We plan to introduce these two improvements towards the end of January.
Thank you for what you are playing with us.(2)Buy Guild Wars 2 gold
Monday, November 5, 2012
Saturday, November 3, 2012
DNF players develop the 10 negative phenomena in the game
NO.10 obsessive-compulsive disorder
The most obvious example, saw the same total professional players approached equipped bar and the contrast point to open, it was shot in it?
This phenomenon stems from childhood parents like comparison with others, years-long compulsory contrast cause we are used to this kind of life, always in contrast to the state, want to relax? Find ways by yourself.
NO.9 loneliness
Worked hard three or four years to open the Friends bar was surprised to find how I only have two friends often on-line are, but also did not say a few words, this time heart unspeakable pain.
This is also used to explain this, the lives of all discord caused.
NO.8 horn battle
As civilians, we are often able to see the horn count of thousands of others, ridicule in his mouth while his heart was thinking if I have so much money just fine ...
NO.7 looking for excitement
We usually can not bear to part with their money to buy the red and blue pills, but once encountered Kelly intensive machine will go crazy, tens of millions to tens of millions of threw in, say cherish life, away from Kelly, but do almost none.
Cause or the pressure of life, thought to play a DNF game will be able to relax the body and mind, but I do not know, this is just real life wear the mask of another society., The game also lets you breathless. Finally, find excitement led to a lot of portraits reality gambling, like to find Kelly gambling.
The NO.6 pseudo language barriers
Others figure to chat with you, but you always habitually played simple "......" "" "Well." Always feel something to say not to export.
That is because you got used to the cold, to adapt to the cold, do not care about the things around them, bothers the cause of life, want not too late to change now, a little bit of yourself to open up, try more than friends and loved ones around, This must change, especially in the 14-20 year-old adolescents
The NO.5 excessive pursuit of perfection
See others with slight mistake on the scold, the general requirements of a perfect match, do not allow a little mistake, I believe we all encountered.
NO.4 not understand Share
Next question, I am sure you have experienced, said the good abyss flour dividends, how many get set for myself, and dividends do? You even if everyone is a little ah, do not need to do not say a word and ran right? why also I pulled into the blacklist? such behavior directly cause you to lose the opportunity to make friends, saying extremely rational "a friend is one less enemy.
NO.3 not want to quit
"I never do not want to quit the game, ah, how is it?" The game is like magic generally afflicts you, you obviously want to leave, but do not know is what has been holding you will not let you go.
NO.2 find a girlfriend
In this world full Shemale, some hungry households also lonely and want to find the other half ... then, darling, dear, and so in the game, think about the nausea, the real world can not meet these guys?
NO.1 hit the computer, hit the keyboard
Berserker-like performance action to tell you I am very angry type, in fact, this should be very small.
Reasonable arrangements for the game, enjoy a healthy game of life.
Thursday, November 1, 2012
Diablo 3 Demon Hunter experience: equipment recommended
Weapons:
Again in most of the people will choose the two-handed weapon can be equipped with a quiver, controversy again look directly at the bows and hands crossbow, the most obvious gap in the IAS, with the passive skills, bows plus% injury to hands crossbow critical damage, this part I can not give more comments, I chose hands crossbow personal views and play there will be different results.
How to optional?
Equipment selection, my approach is all the agility and physical-based, I started so slowly down the selection, probably pick a range, select a price they can afford, and then up or down to find someone anxious to sell low prices, and do not in order to increase the buy point of agility or physical loading.
Optional direction
First do not take into account that I want to be more than good, because nobody can time to locate (unless you want to use diablo 3 gold stack), but they should not be spending money on a little property, your attack is not fact, that little change!
I recommend to put its own budget list to find by AH (can now find 6 is a lot easier), if you see more than the budget within better fitted, the price gap is not too large, they can greatly increase DPS, it can save money to buy, some people may say, how can there be so earn money, I had served in the U.S. brush Warriors a day, brush 2 ~ 300K d3 gold was very happy ... as long as I remember to be able to make money like! Maintaining a good mood!
Critical chance How much is enough? A hundred paces need to do?
It to the current 1.04 version, critical chance low bids on 40%, but not necessarily just because of the equipment qualities have raised Gold production also increased, there are more selective for players just getting started. If high, how high it? Of course, some people say the higher the better, that's right! But when you reach a benchmark, you go DPS will indeed increase, break out the effect of not so significant.
I play 50% no longer held a hundred paces, and to select other passive to assist other skills, some greatly, the higher the more it is to open fewer jump to 100% of the time on this part can not give more comments, the feeling of everyone playing together, so long as to find their favorite play is like ︿ ︿
The whole anti-attacks in the end is important and unimportant?
In fact, a lot of people on the version recommended by 200, 300 or even 500 have, if the funding is very thick course, the higher the better, but to realize that that you to try again before the monster nearly killed, rather than the monster close to the station When the target is in place, then you then monster killed!
Add some problems
Heliconia lion recently produced many, many people will choose the 2-hole, a little better with agility, but! The white DPS generally choose between 8 to 900, this is not that bad, but to the skills output will look at the weapons DPS injury, when your basic attack is too low, the burst number would not be so beautiful, if the budget is not so high to be able to select the break over 1000 DPS +2 hole Heliconia, you can choose 1200% injury have more agility critical chance +1 hole and do not like about this part because of the price of each server, so I will not comment, nor hope to do more inference helpful.
Attack speed
The attack speed is a difficult choice and more controversial part of IAS skills, the same is not much to comment, because each person play different, I believe the fight will feel different.
Tuesday, October 30, 2012
1.0.5 version and the answer of monster damage magnitude
One player said yesterday during the game, he has been excessive damage, it seems the previous day higher. Many players also said they encountered the same problem over the weekend. Lylirra said that in addition to the before the BUG repair, Blizzard did not make any adjustments on the damage.
Original post:
I would like to thank the players describe their gaming experience, as well as the monster after monster strength to start injury issue to our attention. We are very grateful that you let us know these problems affect the game.
However, we have investigated the problem and found that the the monster hurt proportion each monster strength bonus and no changes, they are correct values. These values are listed with this post. For reference, our internal testing environment and the official server have done several tests, everything works fine.
We will continue to monitor this post and you reported at the weekend, and the need to respond to. Please note that if you encountered a bug in the game, go to the BUG reporting Forum released a report so that our quality assurance department investigation.
Original post:
So you want to say that we are all nonsense? I did not visit this forum, but some things have changed. 1.0.2, I started to play, but after I started playing again Blizzard is, as always in this bureaucratic jargon. I will remember next patch to the last and continue. You killed the game for their own greed.
According to our test, the damage has not changed. However, as I said, we will continue to monitor the issues affecting your gaming experience and long posts this weekend.
Original post:
I'll outline it, Blizzard beginning 1.0.5 mistaken damage, so they released an online repair, then 1.0.5a released.
Originally 1.0.5a should fix some BUG. But directly broke the last line repair and return to the state of the early release of 1.0.5.
This is what we tested, we present data analysis that there is no evidence that 1.0.5a "broke" or restoration to the online repair. The online repair adjustment Damage monster damage is currently open monster strength.
We are not saying we are all delusional disorder or different experience report is wrong; we just said (according to our data at hand the) each monster strength level, the monster's damage increase the proportion of correct, until Tuesday so far do not have any change.
So, even if there is no evidence that this is a bug, we will continue to monitor the reporting and feedback of the weekend, and the possible investigation.
Saturday, October 27, 2012
The most suitable equipment to followers properties
The most suitable equipment to followers properties
Thieves to be an example.
You give him what equipment / attribute? MF? GF? Injury / main attributes?
I do not think mercenary is a good damage output source, but my equipment is also very poor so he did not clear.
I like to rogue of a possible ice attribute bow, but as long as there is an elevated things I will give them. Although, many, many people think that MF is a very important attribute, so I may also change views.
Friday, September 21, 2012
Diablo 3 1.05 Mercenaries is to strengthen the weakened discussion
People in tangled passive, right? Haha, Nerf everyone with the skills, the people with the skills and Buff did. This is the the blz approach to let you tangle, just to let you fight to fight for a few percent of the pros and cons of every day forum. This is a good game thing ...
No bullshit, various Build a variety of Buff and Nerf how to say have not utterly unified opinion. But from another point of starting to make things simple: demand analysis. We get the Build Lane and equipment directly to what? (Indirect, such as boredom, ah, for example, like to show off the first overlooked while ......)
1. Farm equipment: Farm equipment requirement is high efficiency, MF, defense decent dps ensure efficiency on the line. Moment, enhance Players X only enhance the MF. In other words, if you have a 375 the MF after you play Players 3 on the line, why do you want to play the Players 5? Tangled maybe not as good as the Players 5-for-the few pieces MF mounted in Players 1 efficiency. Guiding ideology, the skills and equipment necessary to: ensure the running speed (acceleration such as wings, such as the strategic advantage tumbling), to ensure almost full mf ensure the defense to almost die, remaining the the dps higher the better.
Challenging and difficult, players 10 a difficult boss Purgatory machine. Wanted to the blz does not it purgatory machine design is too simple, the initial wear MF play purgatory machine unrealistic. Chennai Flying Level plus full combat equipment. At this time, the guiding ideology, the defense is certainly not enough. The early sacrifice dps heap anti defense force compliance to want dps. At the same time, it is speculated that may probably hit the purgatory machine when the team is more simple than solo, or team play when everyone has their own fall short team than solo good skills but also on the team Buff.
3. Sorts of stuff, panel Party, they have their own values, without others comment.......
Well, then how in the case of 1 and 2 to select the skills it?
The first one is that we are more familiar with the fast-paced, Watchtowers type of entry into force of the slow are tasteless. Arrow multiple or elements enough seconds mobs, and then the monomer elite ago with a roll, or the panel 150,000 ball of pure electricity will be able to fight the elite, can now consider spiked trap, cluster, etc.. But for such hatred is a bit uncomfortable, or to bring bat or chase bite Arrow single point, that pet with wild boar. Wings will bring, tumbling + strategic Paolu blood cells back to hate, last a passive look election not the perfection of the high cost, because of the lack of defense, or pick a better dps to the inside. Active position in the rest of the preparation (no Na sets) evaded plus A Fan of Knives, arrows and the like inside the election.
Paolu skills also can consider giving up the rolling wings runes changed to 5 seconds and 30% running speed, so passive savings out of a perfectionist can choose. But no roll of wear strange sometimes a little dangerous. Active and more can be considered a double blast of arrows + knife fan side change wild boar plus anti. The the usual elites electricity ball or the multiple sweep and then pick something close arrows a knife fan leave ... just do not know is not too brittle.
The second thing early dps is certainly not enough. The old idea is to cluster bombs, and opportunities for kite more, in order to ensure that the hits to set the body traps. Or classic Build Two months ago, the left-old partner phagocytic bone fragments, and then the wings, ready, wild boar or bat, passive perfect, throwing, calm or specialization.
1.0.5 spikes traps * 6, so every three traps Rune maybe also close to the cluster of explosive, unlike lost a trap to run two seconds before the bombing to continue to put. Can be considered a left-hatred generated technology, then right trap * 3, wings, preparation, wild boar, outpost. Passive perfect the the trap tuning and anesthesia trap. So a bit like Yingkang flow plus defense almost gifted Qi, but low hit number did not hit the back thanks to five seconds wings covering, do not know can not withstand. Weapons if a little blood-sucking is estimated to be very comfortable.
Evaded plus A that due to their own low damage, cost-effective 4 precepts as a waste only get three seconds of a 50% defense skills, according injury-free and consume very value of a grid. But the problem is that this thing accounted of gcd hands crossbow it will be very painful, can only bow and anger gun.
Can be seen, Farm mobs mainstream upgrade Build, Build basic no change and the previous classic cluster 1.0.5 new Buff skills skills want to go into is not easy. Pet bat utilization is too high, the current can replace hatred generated technology to maintain throughout multiple electric ball, complement lack hated to eat the ball. The standard cluster Build cluster bombs can not hit close target, only to run up. When passive recovery hate accounted for most of the bat is not a good replacement. At running the most efficient tumbling 1.0.5 is still the longest legs choose want efficiency Farm attack can low anti low but not low running speed hey ...
The most anticipated 6 trap 3 outpost tower defense flow performance of the Build Welcome harmonious discussion.
No bullshit, various Build a variety of Buff and Nerf how to say have not utterly unified opinion. But from another point of starting to make things simple: demand analysis. We get the Build Lane and equipment directly to what? (Indirect, such as boredom, ah, for example, like to show off the first overlooked while ......)
1. Farm equipment: Farm equipment requirement is high efficiency, MF, defense decent dps ensure efficiency on the line. Moment, enhance Players X only enhance the MF. In other words, if you have a 375 the MF after you play Players 3 on the line, why do you want to play the Players 5? Tangled maybe not as good as the Players 5-for-the few pieces MF mounted in Players 1 efficiency. Guiding ideology, the skills and equipment necessary to: ensure the running speed (acceleration such as wings, such as the strategic advantage tumbling), to ensure almost full mf ensure the defense to almost die, remaining the the dps higher the better.
Challenging and difficult, players 10 a difficult boss Purgatory machine. Wanted to the blz does not it purgatory machine design is too simple, the initial wear MF play purgatory machine unrealistic. Chennai Flying Level plus full combat equipment. At this time, the guiding ideology, the defense is certainly not enough. The early sacrifice dps heap anti defense force compliance to want dps. At the same time, it is speculated that may probably hit the purgatory machine when the team is more simple than solo, or team play when everyone has their own fall short team than solo good skills but also on the team Buff.
3. Sorts of stuff, panel Party, they have their own values, without others comment.......
Well, then how in the case of 1 and 2 to select the skills it?
The first one is that we are more familiar with the fast-paced, Watchtowers type of entry into force of the slow are tasteless. Arrow multiple or elements enough seconds mobs, and then the monomer elite ago with a roll, or the panel 150,000 ball of pure electricity will be able to fight the elite, can now consider spiked trap, cluster, etc.. But for such hatred is a bit uncomfortable, or to bring bat or chase bite Arrow single point, that pet with wild boar. Wings will bring, tumbling + strategic Paolu blood cells back to hate, last a passive look election not the perfection of the high cost, because of the lack of defense, or pick a better dps to the inside. Active position in the rest of the preparation (no Na sets) evaded plus A Fan of Knives, arrows and the like inside the election.
Paolu skills also can consider giving up the rolling wings runes changed to 5 seconds and 30% running speed, so passive savings out of a perfectionist can choose. But no roll of wear strange sometimes a little dangerous. Active and more can be considered a double blast of arrows + knife fan side change wild boar plus anti. The the usual elites electricity ball or the multiple sweep and then pick something close arrows a knife fan leave ... just do not know is not too brittle.
The second thing early dps is certainly not enough. The old idea is to cluster bombs, and opportunities for kite more, in order to ensure that the hits to set the body traps. Or classic Build Two months ago, the left-old partner phagocytic bone fragments, and then the wings, ready, wild boar or bat, passive perfect, throwing, calm or specialization.
1.0.5 spikes traps * 6, so every three traps Rune maybe also close to the cluster of explosive, unlike lost a trap to run two seconds before the bombing to continue to put. Can be considered a left-hatred generated technology, then right trap * 3, wings, preparation, wild boar, outpost. Passive perfect the the trap tuning and anesthesia trap. So a bit like Yingkang flow plus defense almost gifted Qi, but low hit number did not hit the back thanks to five seconds wings covering, do not know can not withstand. Weapons if a little blood-sucking is estimated to be very comfortable.
Evaded plus A that due to their own low damage, cost-effective 4 precepts as a waste only get three seconds of a 50% defense skills, according injury-free and consume very value of a grid. But the problem is that this thing accounted of gcd hands crossbow it will be very painful, can only bow and anger gun.
Can be seen, Farm mobs mainstream upgrade Build, Build basic no change and the previous classic cluster 1.0.5 new Buff skills skills want to go into is not easy. Pet bat utilization is too high, the current can replace hatred generated technology to maintain throughout multiple electric ball, complement lack hated to eat the ball. The standard cluster Build cluster bombs can not hit close target, only to run up. When passive recovery hate accounted for most of the bat is not a good replacement. At running the most efficient tumbling 1.0.5 is still the longest legs choose want efficiency Farm attack can low anti low but not low running speed hey ...
The most anticipated 6 trap 3 outpost tower defense flow performance of the Build Welcome harmonious discussion.
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